Work
- Company
- Avalanche Studios Group
- Role
- Senior Audio Designer
- Date
- Company
- Slightly Mad Studios
- Role
- Audio Designer
- Date
- Company
- Draw & Code
- Role
- Sound Designer
- Date
- Company
- Cosmonaut Studios
- Role
- Sound Designer
- Date
About Me
My experience with the audio craft.
My game audio journey commenced during a university project in 2011. The allure of creating immersive soundscapes seized my senses, embedding its talons deep within my creative spirit, launching me headlong into crazy world of game development. Throughout the years I found myself in the company of exceptional teams, crafting audio magic for extraordinary games. Along this journey, I imbibed wisdom from some of the industry's greatest, working on games from the heart-pounding realms of racing sims to the sprawling landscapes of RPGs.
I have had the oppotunity to explore every nook and cranny of the game audio pipeline. Helping to develop great teams, push forward technical pipelines and work with outsourcing. Working with small indie teams up to leading projects at AAA companies.