Fast & Furious: Crossroads
Role: Sound Designer
Platforms: PC, Xbox One, Playstation 4
On the high-octane, action-driving blockbuster, Fast & Furious: Crossroads, I was responsible for crafting a soundscape worthy of the iconic franchise. My role involved creating a wide array of dynamic assets for everything from explosive vehicular combat to cinematic set-pieces. These were then integrated using FMOD and the studio's bespoke audio tools, with complex behaviors scripted via XML to bring the action to life. A major focus was delivering a blockbuster final mix in Dolby Atmos, balancing intense action, dialogue, and music.